Some products from a photo-expedition into the wilds of Upstate NY. These are 3D meshes that have been created from a series of photographs. I use 3DF Zephyr to transform the photos into meshes and textures. The process, when done with care, can result in a very high quality basis for 3D assets for use in-game. Quixel’s Megascans are based on photogrammetric workflows.